you may or may not have noticed that i kept updating the hell game todo list post all week as i finished stuff. this was actually a real help for me, so, now here's this week's todo list, in rough order of importance:
no more failed map generation(this is an A-level bug, cmon)infinite loop during generation?? did it ever really exist to begin with?'no such factory region' failure- 'tunneler boxed in' failure
'no path to node x' disjoint map failureactually fix disjoint map generation thoughat the very least: recognize failed map generation; rerun until generation succeeds
clean up map data after generation / before gameplay to make savegame serialization easiermap de/serialization fixedpc location / demo shop being placed0.4.0 savegame patching working / version updated- respawns actually happening, even if jankily
- canvas element correctly sized
map coords/infobar presenting names instead instead of object labels- tunnels / stacks not so clogged with encounters
- draw map sprites for throne / grotto / tunnels