okay and now to get back on the hell game saddle, because i've been both slacking and running up against a frustrating part (these two issues are related)
so the goal at this point is to finish up the new body additions, and also try to get some updated/expanded events into the game, ideally the rest of the intro scene (the problem with that is i need some better event placement to ensure the other intro event is placed near to the starting position without looking super contrived. but if super contrived is all i can do at this point then i'll take it), and maybe some other misc stuff.
so the big todo for the rest of the update:
- [LARGE] support
- new elements: [STELLAR] [GEM] [ICHOR]»infested
- add cumtype support for some sex scenes
- new animals:
[BAT] [CHICKEN] [DRAGON]
- add feather material support to all scenes
- add body state for tongue-cocks and tail-cocks
- misc. other description fixes (legged snakes, orb ichor body, better flame coat, additional pre-leaking lines for many/large balls, give a hornless unicorn a 'horse' specnoun, add armored external ball fragments, etc)
let events push nodes onto/replacing/overwriting pc body nodes
actually test the above (w/ zombie hierophant scene)
integrate new body editor into the game
- fix nodes not being consumed when equipped
- fix body tree not being saved (ideally before the above)
- make tree sidebar focus breadcrumb list on clicked node
- try to get abzu fountains + the other half of the intro scene in
- demo scene for taking giant dicks (probably son of hamar-tabal + 2+ giant snake dicks)
- get at least one npc (flame demon, it's looking like) generating a fake body node tree
- machine shop expanded flame demon scenes
- spirit of flame cosmic seal quest
- spirit of flame ovipos scene
- void snake quest opener w/ randomized npc
- zombie hierophant infestation scene
- amduscias [GEM] scene
most but probably not all of that should be finished before i feel ready to push the next update through.
so the goal at this point is to finish up the new body additions, and also try to get some updated/expanded events into the game, ideally the rest of the intro scene (the problem with that is i need some better event placement to ensure the other intro event is placed near to the starting position without looking super contrived. but if super contrived is all i can do at this point then i'll take it), and maybe some other misc stuff.
so the big todo for the rest of the update:
- add detail options to the new ui. they would be in the form of selections like 'body hair»' and then the option dialog would be 'hairless' 'hairy' etc.
- add in a new 'detail' category for coloration, patterning, hairstyle, and other bodytype stuff
- build: fat/muscular/lean
- patterning: solid, spotted, striped; maybe a part of color? or setting a patterning would open up a new detail option?
- color: ...
- hairstyle???: ??? (not really sure how much detail i want to go into here, but 'short' and 'long' is definitely too simplistic)
- facial hair???: ???
- body hair???: hairless, hairy, ???
- build: fat/muscular/lean
- bodies
- horns
- better support for cocks & balls, with objective-size lines in addition to relative-size lines
most but probably not all of that should be finished before i feel ready to push the next update through.