hell game todo list for the next update
A BUNCH OF DESCRIPTION BUGFIXES/TWEAKS. see full todo file.
there's a lot more stuff on the todo list, but it's like, fix this one specific line.
- make cedar trees potentially store no encounters
- and then rewrite the dryad cedartree index so
AsDryad Leave
changes it to no occupant, instead of disabling the event? - also change the farm intro, it's kinda top-heavy w/ the full hamar-tabal description at the start
- change up the farm event generally to give access to both a hamar-tabal sex scene and a dryad one, w/ the option for a threesome. like
- turn in quest, get reward
- visit again, see voyeur/threesome scene
- visit after that, have 'fuck around w/ hamar-tabal' 'fuck around w/ dryad' 'ask for a threesome' options in the main farm option list
- turn in quest, get reward
- make the farm event the test for having an event that does another encounter request? like encounter data / entry point or smth, for the hamar-tabal and dryad solo sex scenes
- move the encounter icon/splash text to being server-side
- events that change their encounter's display name / icon (will-o-wisps going from being swamp fireballs to being gross monsters, etc)
- try to get abzu fountains + the other half of the intro scene in
- try to add in different machine shop openers + make the machine shop have full state for the occupants
basic body UI redux- hook up stat changes and skills locked/unlocked to the body UI
- detail interface for body UI
draw some map tile variants- draw more map tile variants
- get sloped map regions generating + rendering 100%
- reimplement map sector bucketing + joining to try to get pathfinding set up for sector alcoves, so the opening abzu fountain intro section (+ abzu fountains generally) can actually get placed correctly
A BUNCH OF DESCRIPTION BUGFIXES/TWEAKS. see full todo file.
sometimes snakes get no dick size lines- work out the conflicting length bits in knot/short dick/sheath description lines, probably by restructuring how dick size is stored
- write an [ICHOR] orb variant
- write a special line for "You're an armored headless humanoid." wrt nounspec of "empty suit of armor" + light beaming out of yr empty armor neck
- improve the language for the [METAL] orb: "You're an armored formless thing, with half-formed arms bubbling up to the surface of a warped mobius-strip torus made from rough black metal, with your outside engraved with sigils of burning fire." 1. get rid of 'armored' adjective, 2. uhhhh the limb listing does not read good
- add body descriptions for [HORN]
- improve "four-legged snake" description
- [WEAPON]»chain description for bodies & other assorted parts
- animal horns on head changing skill unlocks or groan noises??
- armored legs + external balls fragments
there's a lot more stuff on the todo list, but it's like, fix this one specific line.
- [STELLAR]
- [LARGE] nodes on [ANIMUM], to become a giant wolf/snake/etc
- [GEM]
- [WINGS] (+ [BAT] [DRAGON] [CHICKEN])
- [TENTACLE] (+ [OCTOPUS])