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  • Aug. 17th, 2016
  • xax: purple-orange {11/3 knotwork star, pointed down (Default)
    [personal profile] xax
    • Current Music: Matchbox 20 - How Far We've Come
    posted @ 12:43 am

    so i've been messing around with the myth generator (which has yet to generate any myths) and part of that involves generating names. previously i was using this mess of pseudo-esperanto, but then recently somebody wrote this really interesting post on generating naming languages that i decided to completely ape and try to reimplement in my myth generator data format. that's been... interesting.

    anyway that eventually took me to reading about the sonority hierarchy, or, why "plant" sounds like a word and "lpatn" doesn't even though they both have the same CCVCC structure for the morpheme (that's 'consonant' and 'vowel'). that naming language post has its own morpheme generator, and mostly they're really simple things like CVC or CVF (F for finalizer) or CLVF (L for liquid). esperanto has phonotactics of SCCVCC. english has phonotactics of CCCVCCCCC (strengths is generally the example people use for a word that has the maximum number of consonant sounds).

    the thing that i think is funny is that... oh of course that naming language uses all those simple morpheme structures; when you can have five consonants in a row you gotta do a bunch of work to arrange them in a shape that's not all messed-up sounding, but if you only ever have one, or stuff liquids and sibilants in there, then you don't really have to worry about that. permitting CCVCCC morphemes would require some kind of consonant ordering, which is a topic not addressed at all in that post, so it's all just arranged so the problem never really comes up.

    none of this is at all relevant to generating myths.

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    • snao: (Default)
      [personal profile] snao
      posted @ 06:06 am (UTC)

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      Why isn't it relevant to generating myths? Making foreign stuff sound foreign seems pretty important to making a myth sound ancient.. or at least distant.. different from whatever we are now

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    • xax: purple-orange {11/3 knotwork star, pointed down (Default)
      [personal profile] xax
      posted @ 07:47 am (UTC)

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      it's mostly a factor of how coherent and unique the generated language is? and honestly, i don't really know if having a system that can generate note perfect faux-esperanto would actually be qualitatively better than one that generates a slightly less sophisticated letter mishmash.

      or like... either way, there's never going to be any etymology for words. there's not gonna be any fantasy pseudo-latin that you can tell two different languages are derived from. instead you'll just have two different languages that ended up having different generation parameters.

      i mean, it is a part of it! but there are a lot of other parts, basically, and only having the one part isn't gonna make much of a difference.

      especially, uh, as in this case where i might be tempted to spend ages on constructing languages and completely ignore the actual myth generation part.

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    • snao: (Default)
      [personal profile] snao
      posted @ 07:50 am (UTC)

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      Ahaaaa gotcha. Yeah it's more like. Code, than language.

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