(actually before the game is "playable" for real, i'm gonna have to tinker w/ map generation again, and that's... a deep well to go down.
not the least b/c i use basically the same library code for hell game & all the 3d stuff, and yet i haven't yet extracted that into a separate dependency so if i want to touch map generation the first thing i gotta do is manually copy over a bunch of files. maybe the first thing i should do in that case is manually copy over a bunch of files into a new repo and then just include that as a dependency for my other projects.)
not the least b/c i use basically the same library code for hell game & all the 3d stuff, and yet i haven't yet extracted that into a separate dependency so if i want to touch map generation the first thing i gotta do is manually copy over a bunch of files. maybe the first thing i should do in that case is manually copy over a bunch of files into a new repo and then just include that as a dependency for my other projects.)