yeahhhhhhh i finally dug into the weird, confusing guts of
uhhh up next though: doing the same for all the other generation code.
i read a lot of A PATTERN LANGUAGE this morning and it kind of rubbed off on me. i wanna generate some buildings. christopher alexander's aesthetic is almost painfully bucolic, though.
Linear.Metric
and Linear.Vector
and wrote a dimension-agnostic version of the bsp code! so now i can just take all my 2d maps and be like "actually do this in 3d instead" and it will Just Work. (i could also do it in 1d or 4d but those seem less useful)uhhh up next though: doing the same for all the other generation code.
i read a lot of A PATTERN LANGUAGE this morning and it kind of rubbed off on me. i wanna generate some buildings. christopher alexander's aesthetic is almost painfully bucolic, though.