let it leave me like a long breath

let it dissipate or fade in the background

(no subject)

Profile

xax: purple-orange {11/3 knotwork star, pointed down (Default)
howling howling howling

Nav

  • Recent Entries
  • Archive
  • Reading
  • Tags
  • Memories
  • Profile

Tags

  • art - 2 uses
  • asteroid garden - 4 uses
  • code - 19 uses
  • demos - 1 use
  • dreams - 5 uses
  • ff7 fangame - 23 uses
  • fic prompts - 13 uses
  • gamedev challenge - 82 uses
  • hell game - 76 uses
  • nanowrimo - 11 uses
  • plants - 9 uses
  • process - 52 uses
  • programming - 51 uses
  • screenshots - 5 uses
  • writing log - 83 uses

May 2025

S M T W T F S
    123
45678 910
1112131415 1617
18192021222324
25262728293031
  • Jul. 31st, 2015
  • xax: purple-orange {11/3 knotwork star, pointed down (Default)
    [personal profile] xax
    Tags:
    • hell game
    posted @ 06:02 pm

    doot doot doot doot doot still writing sex scenes for HELL GAME. this is going to continue for a while. Or for not very long at all! In August I'm going to work on some stories; try to finish-up even more old writing, and then probably intermingle that with more work on the guts of hell game (probably mostly ui stuff). in the remaining day of july i guess i'll do more hell game writing :V

    most of the writing/coding has been for this guy:
    description :: HamarTabal -> Html
    description b = do
      H.p $ "A son of Hamar-Tabal is working on the refinery."
      H.p $ do
        "He is like rock. His body could be hewn from rough grey basalt, save for how it moves. His upper body is so muscled it looks humped: the yoke of his shoulders and neck like a crest of a bull, coarse with hair. "
        case clothes b of
          Overalls -> do
            "His hands are dark, nails growing into curving black talons. His mouth is a mess of fangs, thick and large; ogreish. His eyes are slitted. "
            case hair b of
              Shaved -> "His hair is shaved down to a quarter-inch of bristly blue-black stubble. "
              Dreads -> "His hair is mounded up in thick dreads, pulled back in a heavy bundle. "
            "He's dressed in black overalls only, barefoot and shirtless, the apron and straps left hanging. "
          Hazmat -> do
            "He wears a gasmask, the filter asymmetrical, the lenses black glass. Broad straps wrap around the back of his head, "
            case hair b of
              Shaved -> "fitting snugly over his shaved-stubble head. "
              Dreads -> "hidden under his heavy dreads. "
            "He's wearing an unzipped jacket, high-collared and made of thick, tough material, with broad bands of reflective cloth across the breast. "
        case piercings b of
          Piercings -> "Thick piercings hang from his fat nipples, black iron in a U-curve that narrows to triangular spikes at the tips. "
          _ -> return ()
        case clothes b of
          Overalls -> "His overalls are drawn down at the back to under his tail, growing just above the cheeks of his ass: a tail in the form of the sinuous body of a snake, red tongue tasting the air."
          Hazmat -> "He's wearing heavy workpants, black with reflective piping, the thick suspender straps left hanging down his thighs. They rest low on his hips, a thick swath of pubes visible in the front, dragged down low in the back to let his snake-tail out, red tongue tasting the air. He's wearing heavy rubber workboots, black and shiny."
    

    who is probably out of all the characters the most overtly, uh. porn game-coded. you know, with the sexy revealing hazmat gear. that is not practicing proper workplace safety! i've got a fairly decent collection of scenes for him (like i mentioned in my last post, there need to be, minimally, a least one sex scene for each of of possible pc bodytypes: humanoid, animal, centaur (which is a variant of animal), snake, naga (which is a variant of snake), and wyvern (which covers birds bats & dragon-types). i've been debating whether the inclusion of scorpion and spider species necessitates arachnid/drider types or if i can safely fold those into the animal/centaur ones with a few word subs. inside each category i'd like to have a certain amount of variance in the actual sex acts performed so it's not like "oh you can only get the anal top scene if yr a centaur" or w/e. so even though i'm aiming for like, ~800 words per scene so far i have something like 7k words of sex scene just for this one guy, just because of all the branching.

    the rest of the mobs are substantially less complete, but here are a handful of descriptions. of these only the clay men and the hellhounds have any sex scenes written, and they're pretty incomplete and static currently. (so far i haven't really touched marking up characters for combat because i'm still not really sure what attitude the game will even have re: combat. definitely no sexy fighting leading to rape scenes.)

    • clay men:
      The clay shifts and stirs at your feet, and for a moment it seems as if some slumbering creature is about to break through the surface. It is the clay itself that is moving: pulling itself upright, thick slabs cracking until they become saturated with river water, slick and ready to be worked. River water pours into the seams, raw red clay becoming covered in slip as the clay builds itself a body. It takes the form of a man, body thick, gut a smooth swell of dripping clay, muscles smeared, no sharp detail possible in the constantly-shifting mess of clay slip. He surges up from the bank, waist flaring out to a massive upwell of fresh clay, blending into the rest of the shore in dripping waves.

      His face is vague: heavy brows, eyepits, a nose, thick wedges of ears, a twin curves of teeth in a mouth that seals over when not in use. Clay drips down his head like hair soaked to the skin, thick tufts and clumps slowly breaking apart and sluicing down his sides. The clay is a brilliant purplish umber, silty ochre on the surface, and bands of color continually marble and mix through him.
    • lesser hellhound:
      You come across a lesser hellhound.

      It is a mess of black shadow and sputtering red fire, drawn in the rough shape of something doglike. Its eyes are embers, billowing smoke tracing back over its head as it paces around you, outlining its bulky body. Flame bursts from its paws; it leaves behind guttering pawprints. A line of fire burns down from its haunches, outlining its tail like a whip of flame, ending in a crackling fire, like a torch in high wind. Flame spills from its lips like drool, burning froth and foam outlining its muzzle. Other than that, its body is flat black, like a shadow cut out of the world.
    • ganzer knights:
      A scorpion-man of Ganzer is here.

      The knights of Ganzer were once guardians of the gateway between te worlds, but they violated the mandates set before them by the Demiurge and were cast out as demons themselves.

      Its body is entirely covered in thick chitinous armor, geometrical slabs of matte black, hinged at the edges with rubbery grey material. The material extends behind it, body extending from the waist into a massive tail that sags nearly entirely of the way down to the ground before arching back up to its stinger, dripping black ooze. Organic-looking veins crawl over the surface of the armor, branching and winding together to form thick lumps of material at the neck, crotch, back, tail. Its head is ensconced inside something like a motorcycle helmet, smooth matte curves with a visor: the visor is shattered into a jagged spread of glassy teeth, and there is only darkess within.
    • flame demon:
      There is a demon of flame meditating upon a floating diagram made from purple fire.

      His bare body is covered in tattooed markings, occult symbols in glyphs of purple fire. They form bands and stripes across his arms and legs, meeting across his chest and back in spirals and curves that hook into sharp points, constantly aflame and casting strange flickering shadows across his features. His skin is a dusky purple. A pair of curling half-moon goat horns grow from his brow, the bone craggy and black. He has the twisted hooves of a goat, dusky purple skin growing coarse black fur just above the ankle as his foot draws out into an animal arch.
    • shadow mage:
      There is a shadow mage here.

      He is ghoulishly pale, white skin webbed with dark veins, blue-black blood clear under his skin. His shadow has wrapped itself around his body and sunk in its teeth. It scours him like a burn, covering him in splashes and streaks, coating nearly the entire left half of his body. Where it feeds it has grown substance and form, teeth and eyes and tongues in grotesque relief, full of zigzag curves and whorling circles, dots of red eyes in lines and curves within the deepest folds of shadow. His shadow-burn splashes across his face, and his left eye has become a burning circle of pure red.


    • Previous Entry
    • Add Memory
    • Share This Entry
    • Next Entry
    • 2 comments
    • Reply
  • Flat | Top-Level Comments Only
    • iconmaster: a picture (Default)
      [personal profile] iconmaster
      posted @ 12:23 am (UTC)

      no subject

      pretty nice so far. But yeah, I can see how writing for so many combinations of things could get tiring really fast

      • Link
      • Reply
      • Thread
      • Hide 1 comment
      • Show 1 comment
    • xax: purple-orange {11/3 knotwork star, pointed down (Default)
      [personal profile] xax
      posted @ 01:13 am (UTC)

      no subject

      really it's not so much "tiring" as... well, i'm sure it'll get tiring by the time i'm on the fifth variant scene for the fifth encounter or what-have-you. right now it's more like looking at a gigantic mountain and going, oh, right, i have to climb that. ("but at least it's not this other even more gigantic mountain i could be climbing!!")

      i forsee a whole lottttt of writing in my future.

      • Link
      • Reply
      • Thread from start
      • Parent
    • Previous Entry
    • Add Memory
    • Share This Entry
    • Next Entry
    Flat | Top-Level Comments Only
Page generated Jan. 27th, 2026 04:14 pm
Powered by Dreamwidth Studios

Style Credit

  • Style: (No Theme) for vertical