let it leave me like a long breath

let it dissipate or fade in the background

more rendering

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xax: purple-orange {11/3 knotwork star, pointed down (Default)
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  • Aug. 4th, 2024
  • xax: purple-orange {11/3 knotwork star, pointed down (Default)
    [personal profile] xax
    Tags:
    • hell game
    posted @ 03:41 am

    more rendering

    this is so tangentally related to hell game that i feel kind of weird putting it in the hell game' tag, but, w/e. rendering stuff continues, mostly but not entirely on stuff that's not really relevant to hell game proper. this is a general-purpose isometric 2d rendering engine at this point, which is fine, but i'm only really gonna have to use the more basic functionality of that for hell game itself. i've been thinking about what a 'the new hive' desert-scavenging game would look like with actual graphics & gameplay, but i'm not really seriously considering that either.

    mostly right now i don't really want to work on intensive+parametric porn game writing, so i'm working on other stuff. hence the rendering

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