so here's this week's hell game to-do list. the next update i'm working on is just like, some short sex scenes depending on the winner of the poll, so for the next week the work is basically "finish up the stuff that didn't get finished last update"
this is a long list.
nightmare basic talk / sex scene
new event stuff:
make into parametric location:
respawning resource node locations:
(more) new encounters:
(more) new locations:
the only really important thing i'd like to get done is the resource node thing + some locations actually using it, since that's a big step towards "actual gameplay". but these are the targets.
this is a long list.
wow fix the issue with save data being like 3mb in size- respawns actually happening, even if jankily
- spawns & respawns setting encounter location fields correctly
- map canvas element correctly sized
tunnels / stacks not so clogged with encounters- draw map sprites for throne / grotto / tunnels
old encounter files all moved to.Hubur
bug: sometimes body material mods (fire, ichor, metal, etc) aren't set? (setting a metal head prevents other body mods??)make the map-regeneration code not set handlers, since it seems like that's been causing problems all around- suited demon basic talk / sex scene
- intro blurb/talk opening
- biped/naga/centaur/slithering bj splice
- quadruped/centaur/slithering frot splice
- intro blurb/talk opening
intro blurb/talk openingnew variants?quadruped/centaur mounted splicebiped/naga hj&blow spliceslithering splice
new event stuff:
respawning resource nodesSetEncounterData
not setting subdata?- item conditions on choices
- events that change their encounter's display name / icon (will-o-wisps going from being swamp fireballs to being gross monsters, etc)
make into parametric location:
cave (asakku??)skull (zombie; make zombie swordsman an actual zombie)- machine shop (hamar-tabal, flame demon, etc)
- factory building
respawning resource node locations:
caves (plants outside, mineral node inside)swamp thicket (plants)- shoals (plants, fish???)
(more) new encounters:
- bone viper
rock demon- concrete snake
- lesser demon?
(more) new locations:
swamp thicket- shoals
- alchemy shop
- abandoned factory building
- ganzer fortress
- vortex
- abzu fountains
the only really important thing i'd like to get done is the resource node thing + some locations actually using it, since that's a big step towards "actual gameplay". but these are the targets.