okay i've been spending a lot of time posting on mastodon lately
this latest gamedev challenge project is growing into something huger. or rather, as i turn it from a vague outline into something that's approaching being technically complete it makes me realize that it is actually kind of a big project. much smaller than hell game, but not exactly trivial itself. roughly the first half of the game is coded up, and it's playable all the way through to the ending. there are like, mechanics and sidequests (well, one sidequest), and it's to the point where i'm looking for people to play over it and give me their thoughts about how the game flow is, so, if you want to play through a game outline hit me up.
this latest gamedev challenge project is growing into something huger. or rather, as i turn it from a vague outline into something that's approaching being technically complete it makes me realize that it is actually kind of a big project. much smaller than hell game, but not exactly trivial itself. roughly the first half of the game is coded up, and it's playable all the way through to the ending. there are like, mechanics and sidequests (well, one sidequest), and it's to the point where i'm looking for people to play over it and give me their thoughts about how the game flow is, so, if you want to play through a game outline hit me up.