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Mar. 30th, 2016

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xax: purple-orange {11/3 knotwork star, pointed down (Default)
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    Mar. 30th, 2016

  • xax: purple-orange {11/3 knotwork star, pointed down (Default)
    Tags:
    • hell game,
    • process
    posted @ 02:09 am

    toooooday i finally hooked up the description editor ingame. previously i'd gotten it working, but that was as a standalone page w/ a lot of page-specific javascript, so it took a while to dig through it and cut out globals and turn it into a proper supporting file. and then hook it up to the game so that it's a thing you can actually do.

    also i finally hooked up some of the more complicated description lines so they actually get output, which made me realize that, uh, basically every single sentence in the output becomes its own paragraph, b/c i'm not bunching up description lines in any way. that's something to fix.

    i made a post about it on sofurry but it's nothing that you haven't really seen here in more detail :V

    here i was going "oh there's not much in the way of fiddly code problems left", and like, that is true, but there are still some fiddly code problems, so i'm ironing them out now.

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